
Designing for play in the middle of ordinary life.
Play is essential.
Playfulness is what gets us out of our comfort zone, trying new things and learning new skills.
I began my career as a Software Engineer—including three years at Facebook—where I became a resourceful problem-solver and a clear communicator, unafraid of complexity or difficult conversations. But my real interests were always human ones: how people learn, collaborate, and create together.
This led me to Makers, Europe’s first coding bootcamp, where I trained thousands of career changers to become software engineers. There, I learned how to craft learning environments that encourage exploration, awaken curiosity, and support a genuine growth mindset. I also guided project teams through conflict, pressure, and transformation.
As Head of Coaching in 2020, I led a world-class coaching team through the upheaval of hybrid education. We built a remote culture rooted in trust, care, and experimentation—one that kept people connected to their work and to each other.
In 2025 I completed a master's degree in designing education at Goldsmiths, shifting my design practice toward a broader horizon: creating the conditions that let people play, feel, learn, and grow.
Today, I build adventure playgrounds with Apes, combining my problem-solving and leadership skills with my educational convictions and love for play.
Alongside this, I take on side projects with organisations who want to bring more playfulness, humanity, and emotional freedom into their culture — whether through design, facilitation, or consulting.
I’m also the creator of I Cried Here, a project born during my master’s that explores public vulnerability, emotional trace-making, and the design of social permission.
If you want to collaborate on bringing more play into your team, culture, or space, I’d love to hear from you.
I continue to take on a small number of coaching clients. If you’re interested, send me an email.